Now it should copy and paste much more faster.įixed: Wrong Japanese translation for Remove command in the right-click menu We’ve tuned the performance of how Fusion 360 handles the duplicated instance of a model. Previously when you tried to copy and paste a design by its own multiplier, Fusion 360 will eventually get some overwhelmed that it came to a screeching halt. Improved! Copy and Paste designs now work faster There’s more work to be done, and it’ll be consistent with the File menu Export path in a later phase. If you tried to export a component from the browser via right-click menu, it’ll still be the older experience with less formats only supported by local translators. Note that this new export experience is available from the File menu. Once the export is complete, you’ll see a confirmation in the top right corner of Fusion 360, giving you the option to go to that file’s location directly. You can keep track of the translation progress in the Job Status dialog (if the format requires cloud translation). If you have 2D Drawings and x-ref’d designs in your assembly, you get a F3Z option instead of F3D, which will include your associated drawings and x-ref’d parts as part of the export.ĭepending on the file format you pick, we’ll either use a local translator or a cloud translator to export the design. Previously only available in Fusion Team as downloadable formats, you can now export your designs as Inventor 2018, DXF, FBX, OBJ, STL, SPD, and SketchUp (SKP) Files right from the Fusion 360 file menu. We’ve improved the Export dialog to be more streamlined, and more inclusive of all the exportable formats available to you. Getting designs into Fusion 360 was half the battle with File > Open, now it’s all about getting designs out. Improved! File > Export now supports all available formats
#Update autodesk 2019 update
This update is all about improving existing tools so you can get your designs done faster, easier, with time left to work on the more important stuff, like Game of Thrones finale memes. No, they didn’t just disappear, they were just not visible for some odd reason. Similarly, materials you’ve saved to your favorites were missing as well. Materials: Pantone colors in color library are backĪmc22298 tried to edit an appearance material and found out that Pantone colors went missing within the color library dialog. Now it’s back at 100%, and you should be able to render new and legacy designs locally without a hitch.
#Update autodesk 2019 mac
Some parts of Fusion was getting bottlenecked on older Mac machines. We fixed an issue where local render and background render was causing hang-ups. Render:Local and background render issue fixed Something got jammed between the gears, and now we’ve un-jammed and it should be working again. Manufacture: Post processing previously working programs now works againĪpparently if you tried post processing programs that were working correctly but have been experiencing issues where an “Invalid Machine Configuration” error appeared and and no g-code was being generated. We jumped on this right away and made a fix so that this no longer happens. Rsfonzico reported an issue where changing the position of the mesh body he was working with caused some weird behavior in his stock position. Manufacture:Mesh body position no longer changes stock position